![]() Which can take hours if you don't know what your doing.)Īfter downloading the Project Setup Tools, put the "_SETUP_PROJECT_" folder in your CS copy build. (Back then, you had to manually decompiled with the RE Tools. Download This: Cruelty Squad Project Setup Tool What this does will decompiled the files in your exported Cruelty Squad These files will do that and makes life SO MUCH easier. The main scene should be res://Cutscenes/Consumerintro.tscn.ĥ. If not, click on the Project > Project Setting > Run. Your screen should have the Consumer Softproducts Intro (Consumerintro.tscn). Open it and boot up DCCruS (Decompiled Copy of CruS). You'll be shown your decompiled copy of Cruelty Squad. (Name any of the folder & project folder to your liking.)Ĥ. Drag the files, (your decompiled CS) into the empty folder/Godot project. Now, Open Godot and create a new project. Create a folder for your "Decompiled" version in a folder somewhere and click on "Select This Folder > Create Here > Extract".ģ. *Mine, is in my E: Drive, Cause I have two drives.Ģ. C:\Program Files (x86)\Steam\steamapps\common\Cruelty Squad Use the Godot RE Tools Go to PKC > Explore PCK archive and find where your Cruelty Squad folder is located. This will access the user all of the files in Cruelty Squad, even some unused stuff.ġ. If you haven't read my guide on how to download custom maps, it's pretty much a requirement:ġ. ![]() Yeah, usually discord severs are ♥♥♥♥♥♥♥, but in the modification section people are pretty chilled. Or better yet ask for help on the Consumer Softproducts Discord. If you get frustrated take a break and work on it later. Well almost, it's still pretty limited at best.ĭon't get overwhelmed by the amount of info is on this guide. With my share of my amateur knowledge on Cruelty Squad Mapping. But for the dedicated, it is worth the time and effort. Overall, this guide will be time-consuming, confusing, and at times frustrating. In the later parts of this guide, I will be explaining some of the tools that I use to build my maps and make life so much easier. Watch YouTube tutorials to get a basic understanding of how to use. It took me three days to get it down to the basics. Trenchbroom is a very easygoing and understanding program. But how can you import a map into Godot? That's where Qodot comes in. map (We’ll not be using Wavefront OBJ files). The file format Trenchbroom uses to contain your level data are. Trenchbroom supports only brush-based games, like Quake, Quake II, etc. Godot is a good engine for beginners and professionals.Ĭruelty Squad levels were built on a map editor called Trenchbroom. But we are not writing any code and if you do it could break everything. Godot also has the option for C#, if you prefer. Godot has its built-in scripting language called GDScript. ![]() Ville managed to create something that most indie devs are not capable of making. With his progress in his knowledge of GDScript and Godot. It's believed that Ville Kallio (AKA Consumer Softproducts) has built this game from the Godot 3.2 FPS Tutorial on the Godot's Documents. Godot is a free open-source game engine with no garbage "Unity Fee" jumbo crap. I recommend you to read trashski's guides if you preferred.īefore we start, let's talk about Cruelty Squad. If you think this guide is disorganized and difficult to understand. ![]() My goal for this guide is to make it easy for YOU to understand. CruS is also a pain in the ass to get mods working.įrom my experiences designing, making, and innovating Cruelty Squad's map. It's not fully completed.Ĭlarification: This is only for MAPPING AND NOT MODDING! Modding is out of my league. This entire guide is an entire SPOILER for Cruelty Squad. ![]()
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